After the ending

The work repeatedly begins where a conventional catastrophe story would stop: after an institution loses legitimacy, after a technology becomes obsolete, after a relationship breaks, after a city deteriorates, after a body is damaged or after an artistic system no longer works as promised.

Defunction and reuse

Failure exposes capacities that were previously hidden by the system assigning them a purpose. An obsolete expert, broken interface, abandoned format or damaged object can become available for another use. This is why collapse and making are so often adjacent rather than opposed.

No restoration fantasy

The recurring alternative to collapse is not a return to an intact past. The work is more interested in continuation, salvage, branching, refactoring and local competence inside conditions that may remain permanently damaged.

Selected works

Crossings

Function / Defunction / Refunction · Finality / Continuation / No Recovery · Productive Refusal / Negative Form