Seven recurrent channels

Sound ↔ color / light

Xenochroma, “colors & voicings,” frequency, neon, chromatic record systems and the visual design of musical objects.

Sound ↔ movement

world_puzzle, Prepared Piano, dance/improvisation and bodily gesture as compositional input.

Sound ↔ body

Proprioceptive awareness, breath, teeth, pressure, vibration, “amphetamine teeth,” lyric meter and the voice as material body.

Scent ↔ memory / narrative

Perfume is unusually persistent: the 212-work discovery scan finds perfume in 17 works and broader smell/taste vocabulary in 124. No Music On even calls the perfume bottle an over-used motif and invites the reader to use each fragrant invocation as a route into their own stored memory.

Material ↔ status / sound

Silk, linen, leather, metal, glass, watches, cars and garments carry class information but also tactile and phonetic information. See Garment as Medium.

Shape ↔ concept

Lines, fields, silhouettes, geometric overlays, symbols and typographic blocks make conceptual relations spatial. This is one reason “diagram” and “cover” often shade into each other.

Language ↔ sensation

Rhyme, proper nouns, multilingual switching and nonsense can prioritize mouth-feel and acoustic pressure before or alongside denotation.

What the scan actually says

182/212works hit the broad color/light discovery lexicon
200/212sound/music
124/212smell/taste
173/212touch/material
162/212shape/space
185/212movement/gesture

Because the lexicons are intentionally permissive, these counts establish availability and density, not a hidden master system. The useful fact is how often several domains coexist in the same work: sound/music and perception/cognition co-occur in 191 of 212 works; color/light and sound/music in 178; sound/music and movement/gesture in 181; smell/taste and perception/cognition in 121.

Visual examples

These are collected visual-development artifacts in the archive. The encyclopedia distinguishes a design study from a verified public release cover.